Tuesday, August 7, 2007

project 3 idea

My idea involves playing as a hedgehog soldier (similar to the one i created in project 1) who is trying to get to the top of a mountain so that he can get to the nuclear launch facility to fire a nuke at an invading army.

For this game your goal is to get to the highest bunker at the top of the level. You climb up a series of platforms, which will look like ledges in a mountain. Once you jump into the bunker you are then placed in another level which extends up higher. You continue till you eventually reach the highest bunker on the last level and defeat the last boss enemy.

To move in this game,rather than directly making the character move, you rotate the world around him so that he rolls towards his destination. to get to a higher point you are able to throw down a mine then roll onto it so that it propells you into the air. You can use this to get up to higher platforms. All the platforms rotate in synch with each other

The main obstacles in the game are different kinds of military objects, such as gun emplacements, and soldiers. To avoid their bullets you rotate the level so that you duck under then, because rotating the level wont rotate projectiles. Other obstacles could include things like barbed wire.

The levels will be randomly generated so that each time you play the game it's different.

After a certain number of levels you will be challenged with a boss level. These would normally require you to destroy some large enemy, such as a tank by using mines to move yourself around it and to damage it.

The character will be in a ball when they move, and when in mid air they will be uncurled. Refer to the concept picture below to get an idea of how this game could look, without any polish.

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